Zane
09-09-2005, 05:19 AM
Not sure if this has already been posted or not but....how are we going to deal with soldiers taking damage? Just losing health, or, bleeding, taking damage in certain areas, etc?
I'm thinking something like a BFR almost when it comes to damage:
Soldiers can be damaged in:
The arm = making their accuracy, reload speed, etc, worse.
The leg = slower running/walking, limping a little causing a bigger COF penalty when moving, mebbe sometimes falling.
The stomach/ribs area = takes away 'stamina', causes penalty to everything, knocks out any 'implants' if there are any.
The wrist = causes hand to sometimes shake, messes up reloading time/accuracy, sometimes drop clips when reloading?
The foot = almost same as leg.
The hand = almost same as arm/wrist...oh oh oh shoot off their pointer finger, no trigger-pulling for you! :)
The head = damages sight, things become blurry, vision sometimes shakes, penalty to movement speed, takes increased damage from being shot here, knocks out any 'implants' if there are any.
Maybe only works for snipers, relaly well-placed bullets, a certain ammo type, a certain weapon type, etc. And I'm thinking if they have aromr there, you have to shoot that area until there is either a hole in the armor, or it's knocked off?
Si or no?
If this has already been posted could someone post a link to that post
I'm thinking something like a BFR almost when it comes to damage:
Soldiers can be damaged in:
The arm = making their accuracy, reload speed, etc, worse.
The leg = slower running/walking, limping a little causing a bigger COF penalty when moving, mebbe sometimes falling.
The stomach/ribs area = takes away 'stamina', causes penalty to everything, knocks out any 'implants' if there are any.
The wrist = causes hand to sometimes shake, messes up reloading time/accuracy, sometimes drop clips when reloading?
The foot = almost same as leg.
The hand = almost same as arm/wrist...oh oh oh shoot off their pointer finger, no trigger-pulling for you! :)
The head = damages sight, things become blurry, vision sometimes shakes, penalty to movement speed, takes increased damage from being shot here, knocks out any 'implants' if there are any.
Maybe only works for snipers, relaly well-placed bullets, a certain ammo type, a certain weapon type, etc. And I'm thinking if they have aromr there, you have to shoot that area until there is either a hole in the armor, or it's knocked off?
Si or no?
If this has already been posted could someone post a link to that post