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View Full Version : OMGWTFPHASE1TERRAINSCREENSHOTS!


Cogburn
08-16-2005, 08:50 PM
http://www.planetside-devildogs.com/images/atlas/screenshot_005-00001.jpg
http://www.planetside-devildogs.com/images/atlas/screenshot_005-00002.jpg
http://www.planetside-devildogs.com/images/atlas/screenshot_005-00003.jpg
http://www.planetside-devildogs.com/images/atlas/screenshot_005-00004.jpg

Terrain, water, foliage and a few stock trees I threw in for some flava.

Note the FPS.* This is on a debug build of the engine and NOT a release compile.* Theres a LOT of debug code running in the background that will not be executing in the final build.* There are also 20 bot AI's running around and firing at each other that you CANNOT see in order to generate some network traffic.* Something else the screenshots do not show: the foliage is animated and is waving in the breeze.* The water is also animated and laps up against the shoreline. Significantly more going on here than in the Phase 2 screenshots. :)

BTW, that's a view distance of 1.2km with over 100,000 pieces of foliage IN THAT SHOT.* I did that just for looks, but foliage won't be quite that thick in release.* You can't see your hand in front of your face if you are standing down in it :)

Aftiel
08-16-2005, 09:55 PM
Very cool Cog.

-PcP-Murphdawg
08-16-2005, 10:48 PM
Make video clip!* :P Then we can see the rippling water* :-* :D

Kyraal
08-16-2005, 11:13 PM
That stock foliage really looks pretty dire, to be completely honest :) I'm well aware it's just a test and we won't be using any of it in the game (hopefully), but still.. I -am- impressed by the capabilities of this engine -- especially at the price it comes at.

Hawkeye
08-18-2005, 03:26 AM
Very cool Cog.

RebelCommander
08-19-2005, 07:14 AM
Impressive.


I'm still hunting for a copy of 3D Stuio Max (help if ya got one) that I could use to make up some building models.

Celk
09-01-2005, 02:04 PM
looks good :)